panels
For 2008, SXSW ScreenBurn will be focused on presentations that preview some of the coolest new developments in the video game industry.
ScreenBurn Panel Presentations will be located in the Austin Convention Center on Saturday, March 8 - Tuesday, March 11
ScreenBurn Arcade will be located in Exhibit Hall 4 on the lower level of the Austin Convention Center on Saturday, March 8 - Sunday, March 9
Stay tuned to the 2008 Interactive + ScreenBurn Panel Programming List for the latest confirmations in panel programming. As of July 20, the panel submission process for the 2008 SXSW Interactive Festival is officially closed. To get your gaming-related panel idea on the waiting list for 2008 (or for information on being involved with this process for 2009), please e-mail interpanels@sxsw.com.
Admittance to ScreenBurn and Interactive panels is included with your 2008 SXSW Interactive, Gold, or Platinum registration.
CONFIRMED PANELS FOR SXSW SCREENBURN 2008:
FRIDAY, MARCH 7
Fri: 3:30 – 4:30 pm / Room 12AB
Edit Me! How Gamers are Adopting the Wiki Way
Angelique Shelton (Wikia, Inc.)
Fri: 5:00 – 6:00 pm / Carver
Pro Gamers: New Extreme Athletes of the 21st Century
Adam Boyden (Xfire)
SATURDAY, MARCH 8
Sat: 10:00 – 11:00 am / Room 8
A Better Gun To Shoot You Eye Out With
David Koontz (Happy Camper Studios)
Sat: 11:30 – 12:30 pm / Room 8
The Future Virtual World Game Development: Rise of the Indies
Corey Bridges (multiverse.net)
Sat: 11:30 – 12:30 pm / Room 10
You Are Here: Gaming and User’s Geolocation in Web 2.0
Ryan Sarver (skyhookwireless.com)
Sat: 2:00 – 3:00 pm / Room 9
Location-based Entertainment, Animating Overlooked Spaces
Rodney Gibbs (Amaze Entertainment / Foundation 9)
Sat: 2:00 – 3:00 pm / Room 10
Taking Your Web Talent to the Video Game Industry
Adam DuVander (duvander.com)
Sat: 3:30 – 4:30 pm / Room 8
Cross-Media Cross-Pollination: Mashing Up Video Games and ARGs
Tony Walsh (secretlair.com) & Dan Hon (Six to Start)
Sun: 5:00 – 6:00 pm / Room 8
City of Games: Inside Austin’s Developerscape
Evan Van Zelfden (Journalist)
SUNDAY, MARCH 9
Sun: 10:00 – 11:00 am / Room 8
The Female Takedown of Casual Gaming
Sharon Wienbar (Scale Venture Partners)
Sun: 2:00 – 3:00 pm / Room 8
Stories, Games and Your Brand
Rachel Clarke (behindthebuzz.com)
Sun: 3:30 – 4:30 pm / Room 8
Human and Property Rights in Virtual Worlds
Susan Wu (Charles River Ventures)
MONDAY, MARCH 10
Mon: 10:00 – 11:00 am / Room 8
Games for Change: Real World Games with Real World Impact
Suzanne Seggerman (Games for Change)
Mon: 2:00 – 3:00 pm / Room 8
PMOG: The Web as a Play Field
Justin Hall (GameLayers)
Mon: 5:00 – 6:00 pm / Room 8
Virtual Scandals and Sacrilege: Who’s grieFing Now?
Heitor Alvelos (University of Porto, Portugal)
TUESDAY, MARCH 11
Tues: 10:00 – 11:00 am / Room 8
Let’s Get Serious: Should Video Games Replace College?
Michael Anderson (University of Texas)
Tues: 11:30 – 12:30 pm / Room 8
Casual Multi-Player Online Games: Serious Revenues
Michael Smith (Mind Candy)
Tuesday Keynote: 2:00 - 3:00 pm / Room A
Tuesday Keynote: Jane McGonigal
Jane McGonigal (Avant Game )
Tues: 5:00 – 6:00 pm / Room 8
Can Wii Learn? Using Wiimotes in E-Learning
Patrick Sanchez (Enspire Learning)
Tues: 5:00 – 6:00 pm / Room 19AB
Is Your Machinima Ready For Hollywood?
Douglas Gayeton (Millions of Us) &
Wagner James Au (New World Notes/nwn.blogs.com )
Tues: 5:00 – 6:00 pm / Room 5
Serious About Games Dot Com
CONFIRMED CORE CONVERSATIONS FOR SXSW SCREENBURN 2008:
MONDAY, MARCH 10
Mon: 3:30 – 4:30 am / Ballroom E
What Can the Video Games Industry Learn From Alternate Reality Games?
Tony Walsh (secretlair.com)
Creating Passionate Games: A Multidisciplinary Approach
Sande Chen (Writers Cabal) & Anne Toole (Writers Cabal)
Improbable Pursuits: Why Video Games Fail in Corporate Training
Tyler Womack (Springbox)
Marketing to Real People in Second Life
Mark Linder (PodShow Island) & Gary Leland (Podcast Pickle)
Community & Loyalty: Gamers to Flamers, Lurkers to Workers
Rebecca Newton (Mind Candy)
Do Virtual Worlds Need to be 3D?
Lauren Bigelow (WeeWorld) & Maura Welch (WeeWorld)
Confirmed 2008 Southwest ScreenBurn Speakers Include:
Heitor Alvelos (University of Porto, Portugal)
Michael Anderson (University of Texas)
Michael Cai (Parks Associates)
Brandon Carson (Sun Microsystems)
Will Carter (hauntedcastle.org)
Rachel Clarke (Behind the Buzz)
Mary Flanagan (Tiltfactor Laboratory)
Rodney Gibbs (Amaze Entertainment)
Aliza Gold (Digital Media Collaboratory)
David Koontz (Rising Tide Software)
Peter Ludlow (secondlifeherald.com)
Mark David Milliron (Catalyze Learning International)
Jane Pinckard (Game Girl Advance)
Chris Pittman (RFD Consultants)
Hector Postigo (University of Utah)
George Pribul (georgepribul.eu)
Ryan Sarver (Skyhook Wireless)
Suzanne Seggerman (gamesforchange.org)
Kevin Slavin (areacodeinc.com)
Warren Spector (Disney), & (Junction Point Studios)
Benjamin Stokes (MacArthur Foundation)
Sharon Wienbar (Scale Venture Partners)
Susan Wu (Charles River Ventures)
Past South By Southwest ScreenBurn Speakers Include:
Wagner James Au (nwn.blogs.com)
John Bacus (Google SketchUp - 3D Warehouse)
Matthew Bellows (Floodgate Entertainment)
John Blakely (Sony Online Entertainment)
Julian Bleecker (research.techkwondo.com)
Corey Bridges (multiverse.com)
Mark Bristol (edgeofreality.com)
Jamais Cascio (openthefuture.com)
Fiona Cherbak (Enterprise Talent) (Women In Games International)
Todd Coleman (Kings Isle Entertainment)
Dan Connors (telltalegames.com)
David “Zeb” Cook (Cheyenne Mountain Entertainment)
Lauren Davis (Liemandt Foundation)
Aaron de Orive (Star Wars Galaxies)
Alexander Fernandez (Streamline Studios)
Rodney Gibbs (Amaze Entertainment)
Joel GreenBerg (friendstalking.joelandkaren.com)
Austin Grossman (sooniwillbeinvincible.com)
Paul Hemp (Harvard Business Review)
Robin Hunicke (Electronic Arts)
Melinda Jackson (Enspire Learning)
Mark Stephen Meadows (boar.com)
Jerry Paffendorf (electricsheepcompany.com)
Chris Peterson (heavymelodymusic.com)
Mark Pierce (Super Happy Fun Fun)
Jane Pinckard (gamegirladvance.com)
John A. Purdy (Red Knight Learning Systems)
Sheri Graner Ray (sirenia.com)
Morgan Romine (fragdolls.com/us/)
Kevin Slavin (playareacode.com)
Warren Spector (Junction Point Studios)
Reuben Steiger (millionsofus.com)
Alice Taylor (www.crystaltips.typepad.com)
Brooke Thompson (Alternate Reality Gaming Network)
Paul Trowe (pulsemobilegames.com)




