The 2008 ScreenBurn Festival
March 7 - 11, 2008
Austin, Texas

GeneralInfo

    Screenburn (March 7 - 11) programming features four days of presentations on the newest developments in the gaming industry.

    The Screenburn Arcade (March 8 - 9) is an open platform of exhibitors and tournaments — and is free and open to the public!

    Interested in getting involved? Contact: Lindsay at sxsw dot com

    ScreenBurn 2008 brought to you by:

    Seagate

    SXSW Interactive

    Championship Gaming Series

    101X

    Chronicle

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panels

 

ScreenBurn Invades Austin For 2008, SXSW ScreenBurn will be focused on presentations that preview some of the coolest new developments in the video game industry.

ScreenBurn Panel Presentations will be located in the Austin Convention Center on Saturday, March 8 - Tuesday, March 11

ScreenBurn Arcade will be located in Exhibit Hall 4 on the lower level of the Austin Convention Center on Saturday, March 8 - Sunday, March 9

 

Stay tuned to the 2008 Interactive + ScreenBurn Panel Programming List for the latest confirmations in panel programming. As of July 20, the panel submission process for the 2008 SXSW Interactive Festival is officially closed. To get your gaming-related panel idea on the waiting list for 2008 (or for information on being involved with this process for 2009), please e-mail interpanels@sxsw.com.

Admittance to ScreenBurn and Interactive panels is included with your 2008 SXSW Interactive, Gold, or Platinum registration.

CONFIRMED PANELS FOR SXSW SCREENBURN 2008:

FRIDAY, MARCH 7

Fri: 3:30 – 4:30 pm / Room 12AB
Edit Me! How Gamers are Adopting the Wiki Way
Angelique Shelton (Wikia, Inc.)

Fri: 5:00 – 6:00 pm / Carver
Pro Gamers: New Extreme Athletes of the 21st Century
Adam Boyden (Xfire)

 

SATURDAY, MARCH 8

Sat: 10:00 – 11:00 am / Room 8
A Better Gun To Shoot You Eye Out With
David Koontz (Happy Camper Studios)

Sat: 11:30 – 12:30 pm / Room 8
The Future Virtual World Game Development: Rise of the Indies
Corey Bridges (multiverse.net)

Sat: 11:30 – 12:30 pm / Room 10
You Are Here: Gaming and User’s Geolocation in Web 2.0
Ryan Sarver (skyhookwireless.com)

Sat: 2:00 – 3:00 pm / Room 9
Location-based Entertainment, Animating Overlooked Spaces
Rodney Gibbs (Amaze Entertainment / Foundation 9)

Sat: 2:00 – 3:00 pm / Room 10
Taking Your Web Talent to the Video Game Industry
Adam DuVander (duvander.com)

Sat: 3:30 – 4:30 pm / Room 8
Cross-Media Cross-Pollination: Mashing Up Video Games and ARGs
Tony Walsh (secretlair.com) & Dan Hon (Six to Start)

Sun: 5:00 – 6:00 pm / Room 8
City of Games: Inside Austin’s Developerscape
Evan Van Zelfden (Journalist)

 

SUNDAY, MARCH 9

Sun: 10:00 – 11:00 am / Room 8
The Female Takedown of Casual Gaming
Sharon Wienbar (Scale Venture Partners)

Sun: 2:00 – 3:00 pm / Room 8
Stories, Games and Your Brand
Rachel Clarke (behindthebuzz.com)

Sun: 3:30 – 4:30 pm / Room 8
Human and Property Rights in Virtual Worlds
Susan Wu (Charles River Ventures)

 

MONDAY, MARCH 10

Mon: 10:00 – 11:00 am / Room 8
Games for Change: Real World Games with Real World Impact
Suzanne Seggerman (Games for Change)

Mon: 2:00 – 3:00 pm / Room 8
PMOG: The Web as a Play Field
Justin Hall (GameLayers)

Mon: 5:00 – 6:00 pm / Room 8
Virtual Scandals and Sacrilege: Who’s grieFing Now?
Heitor Alvelos (University of Porto, Portugal)

 

TUESDAY, MARCH 11

Tues: 10:00 – 11:00 am / Room 8
Let’s Get Serious: Should Video Games Replace College?
Michael Anderson (University of Texas)

Tues: 11:30 – 12:30 pm / Room 8
Casual Multi-Player Online Games: Serious Revenues
Michael Smith (Mind Candy)

Tuesday Keynote: 2:00 - 3:00 pm / Room A
Tuesday Keynote: Jane McGonigal
Jane McGonigal (Avant Game )

Tues: 5:00 – 6:00 pm / Room 8
Can Wii Learn? Using Wiimotes in E-Learning
Patrick Sanchez (Enspire Learning)

Tues: 5:00 – 6:00 pm / Room 19AB
Is Your Machinima Ready For Hollywood?
Douglas Gayeton (Millions of Us) &
Wagner James Au (New World Notes/nwn.blogs.com )

Tues: 5:00 – 6:00 pm / Room 5
Serious About Games Dot Com

 

CONFIRMED CORE CONVERSATIONS FOR SXSW SCREENBURN 2008:

MONDAY, MARCH 10

Mon: 3:30 – 4:30 am / Ballroom E


What Can the Video Games Industry Learn From Alternate Reality Games?

Tony Walsh (secretlair.com)

Creating Passionate Games: A Multidisciplinary Approach
Sande Chen (Writers Cabal) & Anne Toole (Writers Cabal)

Improbable Pursuits: Why Video Games Fail in Corporate Training
Tyler Womack (Springbox)

Marketing to Real People in Second Life
Mark Linder (PodShow Island) & Gary Leland (Podcast Pickle)

Community & Loyalty: Gamers to Flamers, Lurkers to Workers
Rebecca Newton (Mind Candy)

Do Virtual Worlds Need to be 3D?
Lauren Bigelow (WeeWorld) & Maura Welch (WeeWorld)

 

Confirmed 2008 Southwest ScreenBurn Speakers Include:

Heitor Alvelos (University of Porto, Portugal)

Michael Anderson (University of Texas)

Erik Bethke (GoPets)

Adam Boyden (Xfire)

Corey Bridges (Multiverse)

April Burba (NCsoft)

Michael Cai (Parks Associates)

Brandon Carson (Sun Microsystems)

Will Carter (hauntedcastle.org)

Heather Chaplain (Author)

Sande Chen (Writers Cabal)

Naomi Clark (gamelab.com)

Rachel Clarke (Behind the Buzz)

Michael Duffy (mikeduffy.com)

Lori Durham (Aspyr)

Adam DuVander (duvander.com)

Jeremy Ettinghausen (Penguin)

Jeff Ferrell (TCU)

Mary Flanagan (Tiltfactor Laboratory)

Rodney Gibbs (Amaze Entertainment)

Aliza Gold (Digital Media Collaboratory)

Jim Greer (Kongregate)

Tim Guest (author)

Justin Hall (PMOG)

Merci Hammon (GameLayers)

Phil Harvey (Light Reading)

Dan Hon (Six to Start)

David Koontz (Rising Tide Software)

Gary Leland (Podcase Pickle)

Mark Linder (PodShow Island)

Peter Ludlow (secondlifeherald.com)

Jake McKee (communityguy.com)

Mark Meadows (boar.com)

Mark David Milliron (Catalyze Learning International)

Rebecca Newton (Mind Candy)

Binu Philip (Edge of Reality)

Jane Pinckard (Game Girl Advance)

Chris Pittman (RFD Consultants)

Hector Postigo (University of Utah)

George Pribul (georgepribul.eu)

Roo Reynolds (IBM)

Patrick Sanchez (Enspire)

Ryan Sarver (Skyhook Wireless)

Andrew Schneider (LiveGamer)

Michael Smith (Mind Candy)

Suzanne Seggerman (gamesforchange.org)

Angelique Shelton (Wikia)

Kevin Slavin (areacodeinc.com)

Dallas Snell (NCsoft)

Warren Spector (Disney), & (Junction Point Studios)

Benjamin Stokes (MacArthur Foundation)

Daniel Terdiman (CNET)

Anne Toole (Writers Cabal)

Mark Wallace (3pointD.com)

Tony Walsh (secretlair.com)

John Welch (PlayFirst)

Maura Welch (WeeWorld)

Sharon Wienbar (Scale Venture Partners)

Tyler Womack (Springbox)

Susan Wu (Charles River Ventures)

Evan Van Zelfden (Journalist)

 

Past South By Southwest ScreenBurn Speakers Include:

Craig Allen (Spark Unlimited)

Wagner James Au (nwn.blogs.com)

John Bacus (Google SketchUp - 3D Warehouse)

Matthew Bellows (Floodgate Entertainment)

John Blakely (Sony Online Entertainment)

Julian Bleecker (research.techkwondo.com)

Betsy Book (there.com)

Amy Brady (pmsclan.com)

Corey Bridges (multiverse.com)

Mark Bristol (edgeofreality.com)

David Burks (seagate.com)

Eric Call (secondlife.com)

Jamais Cascio (openthefuture.com)

Chris Charla (Foundation 9)

Sande Chen (samugames.com)

Fiona Cherbak (Enterprise Talent) (Women In Games International)

Brian Clark (gmdstudios.com)

Todd Coleman (Kings Isle Entertainment)

Dan Connors (telltalegames.com)

David “Zeb” Cook (Cheyenne Mountain Entertainment)

Shannon Cusick (Orbis Games)

Amber Dalton (pmsclan.com)

Lauren Davis (Liemandt Foundation)

Aaron de Orive (Star Wars Galaxies)

Alexander Fernandez (Streamline Studios)

Denise Fulton (Midway)

Richard Garriott (PlayNC.com)

Rodney Gibbs (Amaze Entertainment)

Aliza Gold (ic2.org.com)

Beth Goza (www.bethgo.com)

Joel GreenBerg (friendstalking.joelandkaren.com)

Austin Grossman (sooniwillbeinvincible.com)

Eric Gruber (MTV)

Gano Haine (limelife.com)

Justin Hall (links.net)

Paul Hemp (Harvard Business Review)

Dan Hon (mindcandydesign.com)

Robin Hunicke (Electronic Arts)

Joi Ito (joi.ito.com)

Melinda Jackson (Enspire Learning)

Evan Jones (xenophile.ca)

Raph Koster (areae.net)

Dan Lowden (Wayport)

Mark Stephen Meadows (boar.com)

Paul Medcalf (blockdot.com)

Charles Merrin (RealNetworks)

Robert Nashak (Yahoo! Games)

Jerry Paffendorf (electricsheepcompany.com)

Chris Peterson (heavymelodymusic.com)

Mark Pierce (Super Happy Fun Fun)

Jane Pinckard (gamegirladvance.com)

Linda Powers (NCsoft)

John A. Purdy (Red Knight Learning Systems)

Sheri Graner Ray (sirenia.com)

Eric Rice (ericrice.com)

Brian Ring (ScopeSeven)

Morgan Romine (fragdolls.com/us/)

Robert Scoble (PodTech.net)

Kevin Slavin (playareacode.com)

Paul Slocum (qotile.net/)

Harvey Smith (Midway)

Warren Spector (Junction Point Studios)

Reuben Steiger (millionsofus.com)

Bryan Stratton (Random House)

Alice Taylor (www.crystaltips.typepad.com)

Brooke Thompson (Alternate Reality Gaming Network)

John Tolva (IBM)

Paul Trowe (pulsemobilegames.com)

Mark Wallace (3pointD.com)

Tony Walsh (secretlair.com)

Gordon Walton (Bioware)

Lauren Wheeler (Three Rings Design)

Will Wright (Maxis)

Susan Wu (reality.org)

Linda Zimmer (marcominteractive.com)

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