The 2008 ScreenBurn Festival
March 7 - 11, 2008
Austin, Texas

GeneralInfo

    Screenburn (March 7 - 11) programming features four days of presentations on the newest developments in the gaming industry.

    The Screenburn Arcade (March 8 - 9) is an open platform of exhibitors and tournaments — and is free and open to the public!

    Interested in getting involved? Contact: Lindsay at sxsw dot com

    ScreenBurn 2008 brought to you by:

    Seagate

    SXSW Interactive

    Championship Gaming Series

    101X

    Chronicle

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Microsoft Jump Starts Experiments, Working On 3D Games


With 3D movie popularity on the rise, it’s almost not a surprise that the gaming industry are trying to go beyond their 3D graphics into a true three dimensions. Turns out, this week Microsoft revealed that they have been dabbling in the area. GamesIndustry.biz nabbed an exclusive interview with XNA’s general manager, Chris Satchell, who spoke their progress. “This is a very interesting area of graphics technology,” he says. “We have done experiments with this at Microsoft and the results are extremely interesting.”. Unfortunately, one of their biggest concerns is that the games require 3D headgear, which probably won’t go smoothly for gamers and may lose the market. However, Microsoft won’t back down yet. “There is some very interesting technology being developed that can overcome this obstacle and it will be interesting to see where this leads,” says Satchell. “I love that some developers are experimenting along this path. It is a great way to move industry technology forward.”

Posted 7/07/08 in Latest News

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